Client: 2D Artist Magazine
Contractor: 3D Total

Just around the time that I was becoming a regular contributor during my freelance position at ImagineFX, I was also contacted by Lynette Clee (3DTotal, Gnomon School of Visual Effects) to provide content for 2D Artist Magazine. Although the majority of the work that I created for 2D Artist was similar in terms of subject matter to that of which I created for ImagineFX, the magazine’s format was more stripped down which allowed me some flexibility in how I chose to write and present material. This included work involving unconventional approaches to figurative illustration, fundamentals of art theory, digital speed paintings, and sketchbook presentation.


Client: ImagineFX Magazine
Contractor: Future Publishing

It’s not every day you get an opportunity to write for one of the most successful art magazines in the world, and I was lucky enough to do so for almost 4 years. Initially commissioned in 2006 by editor Rob Carney (ImagineFX, Computer Arts, T3) to provide copy and artwork during its first year in print, I created detailed instructional content for both figurative and fantasy illustration, as well as product reviews for The Gnomon Workshop. During it’s editorial transition in 2008, I continued to provide additional content under the guidance of its present editor, Claire Howlett. This included written and illustrated content for the Art News, Artist Q&A and Workshop sections.

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