Client: Stearman Restorers Association
Contractor: Stearman Restorers Association

One of the things that I love most about working as a developer is the prospect of a project that becomes more than just a simple commission. This is exactly the case of how I came to be involved with the Stearman Restorers Association. In early 2010, I was approached by a friend to manage publishing duties for the Stearman Flying Wire, a magazine dedicated to the history and restoration of the Stearman aircraft. Due to workload restrictions, my colleague was unable to continue managing the project and eventually I took over.

Initially, I was hired to provide typographic and prepress services for the magazine, but this came with some interesting challenges since the original template files that were used for the layout were in a legacy Microsoft Publisher format. Without the ability to open these files, I decided to create a new print layout using InDesign which allowed for a more streamlined and flexible template. This in turn sped up the process in preparing the magazine before being sent to the publishing house and minimized proofing time from a total of 3 days to under 5 minutes. As time went on, I took on additional responsibilities including editorial assistance as well as creating and editing print advertising for the magazine.

This eventually led to my involvement as web administrator for the organization. At the time, the SRA had a minimal web presence, largely due to their unmanaged and deprecated website. I took over administration and development duties as lead media director including cms and database updates, social media updates, membership processing, classifieds management, forum administration, as well as web support to increase customer retention and member interaction.



Client: 2D Artist Magazine
Contractor: 3D Total

Just around the time that I was becoming a regular contributor during my freelance position at ImagineFX, I was also contacted by Lynette Clee (3DTotal, Gnomon School of Visual Effects) to provide content for 2D Artist Magazine. Although the majority of the work that I created for 2D Artist was similar in terms of subject matter to that of which I created for ImagineFX, the magazine’s format was more stripped down which allowed me some flexibility in how I chose to write and present material. This included work involving unconventional approaches to figurative illustration, fundamentals of art theory, digital speed paintings, and sketchbook presentation.


Client: ImagineFX Magazine
Contractor: Future Publishing

It’s not every day you get an opportunity to write for one of the most successful art magazines in the world, and I was lucky enough to do so for almost 4 years. Initially commissioned in 2006 by editor Rob Carney (ImagineFX, Computer Arts, T3) to provide copy and artwork during its first year in print, I created detailed instructional content for both figurative and fantasy illustration, as well as product reviews for The Gnomon Workshop. During it’s editorial transition in 2008, I continued to provide additional content under the guidance of its present editor, Claire Howlett. This included written and illustrated content for the Art News, Artist Q&A and Workshop sections.

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